Corona Geek #106 – Source Tree Version Control Part 2, Coronium GS, and Phablet Mania

Corona Geek #106 – Source Tree Version Control Part 2, Coronium GS, and Phablet Mania

During this week’s Corona Geek Hangout, Coronium Cloud Developer Chris Byerly, walked us through part 2 of our version control discussion using Mercurial’s Source Tree software. Chris shared insights on Mercurial’s workflow, and tips for working solo or as part of a team. We also caught a glimpse of Coronium Game Server (GS), which Chris [...]

Corona Geek #105 – Using Mercurial’s Source Tree Version Control Software

Corona Geek #105 – Using Mercurial’s Source Tree Version Control Software

During this week’s Corona Geek Hangout, Coronium Cloud Developer Chris Byerly, walked us through using Mercurial’s Source Tree version control software to backup project files and keep track of important changes while you’re writing code. Also mentioned Corona Geek #104 ? Coronium Cloud Games, Sliding Menus, and Community Questions Corona University – Corona SDK Guides, Tutorials, [...]

Corona Geek #104 – Coronium Cloud Games, Sliding Menus, and Community Questions

Corona Geek #104 – Coronium Cloud Games, Sliding Menus, and Community Questions

During this week’s Corona Geek Hangout, Ed Maurina (aka Roaming Gamer) shared a few details around his Coronium Cloud game implementation, we walked through code for building sliding menus using scrollviews, and we answered more community questions. Also mentioned Corona Geek #103 ? Creating Object Oriented Character Classes for Games Corona University – Corona SDK Guides, [...]

Corona Geek #103 – Creating Object Oriented Character Classes for Games

Corona Geek #103 – Creating Object Oriented Character Classes for Games

During this week’s Corona Geek Hangout, Coronium Developer, Chris Byerley shows us how to use object oriented design patterns to create character classes in our games using 30log “a 30-lines library for object-orientation in Lua”. We also learned about two new creative apps for decorating photos using words and crazy faces. Also mentioned Corona Geek #102 [...]

Corona Geek #102 – Walter Answers Community Questions and Geek Trivia

Corona Geek #102 – Walter Answers Community Questions and Geek Trivia

During this week’s Corona Geek Hangout, Walter Luh and Brent Sorrentino answered a bunch of community questions and we added a few of our own geek questions to see if the Hangout panelists could hold onto their geek badges in a lightning round of Geek-trivia. Also mentioned Corona Geek #101 ? Multi-player Flappy Bird, Coronium Updates, and Community Questions [...]

Corona Geek #101 – Multi-player Flappy Bird, Coronium Updates, and Community Questions

Corona Geek #101 – Multi-player Flappy Bird, Coronium Updates, and Community Questions

During this week’s Corona Geek Hangout we talked about multi-player Flappy Bird, new and upcoming updates to Coronium, 2D animation using Spine, Apple’s new $100 million dollar CDN, and we answered some community questions. The Corona Staff Panel Hangout has been rescheduled for next Monday, August 11th, so that means you have another week to submit [...]

Corona Geek #100 – SMS App Installs and Implementing AdMob V2

Corona Geek #100 – SMS App Installs and Implementing AdMob V2

During this week’s Corona Geek Hangout, we learned how to add an SMS app install form to a website using Twilio and how to implement Google’s AdMob V2 in your apps. We also had a sidebar discussion about ad mediation and CPM rates between networks, which made for an interesting conversation.   Wow, 100 Hangouts!   [...]

Corona Geek #99 – Discussing COPPA Compliance with AgeCheq

Corona Geek #99 – Discussing COPPA Compliance with AgeCheq

During this week’s Corona Geek Hangout, we talked about COPPA compliance with AgeCheq Director of Game Developer Relations, Tyler Smith. Driving the conversation is the FTC’s recent decision to file lawsuit against Amazon for In-App purchases made by children. AgeCheq makes a simple SDK for Corona so indie developers can create games for kids without [...]

Corona Geek #98 – Learning Mobile Application and Game Development with Corona SDK

Corona Geek #98 – Learning Mobile Application and Game Development with Corona SDK

During this week’s Corona Geek Hangout, Dr. Brian Burton walked walk us through four code examples from his recently released Corona SDK book, “Learning Mobile Application and Game Development with Corona SDK”. We’ll also looked at code snippets from Corona’s SampleCode folder. Also mentioned Corona Geek #97 ? Variable Localization, CoronaViewer Tips, and App Prototyping [...]

Corona Geek #97 – Variable Localization, CoronaViewer Tips, and App Prototyping

Corona Geek #97 – Variable Localization, CoronaViewer Tips, and App Prototyping

During this week’s Corona Geek Hangout, Ed Maurina showed us how to automate the addition of commonly used variables to projects. We looked at displaying projects instantly across multiple devices using CoronaViewer and Dropbox for synchronization. We also explored two standalone iOS apps that enable Corona app development directly on a device with fewer keystrokes. [...]

Page 1 of 1112345...10...Last »