Corona Geek #120 – Fart Watch for Apple Watch Developer Interview

Corona Geek #120 – Fart Watch for Apple Watch Developer Interview

During this week’s Corona Geek Hangout we talked with the developers of Fart Watch, a soon to be favorite app that?s being developed for the anticipated launch of Apple Watch. We learned what the developers think of WatchKit, what features they plan to include in their app, and where they think the future of wearables […]

Corona Geek #119 – Rotating Around A Center Point Using Transitions and Using Coronium Sockets

Corona Geek #119 – Rotating Around A Center Point Using Transitions and Using Coronium Sockets

During this week’s Corona Geek Hangout, Corona Ambassador, Ed Maurina walked us through a bit of vector math to answer a question from the forums about rotating an object around a center point using transition.to. Also, Coronium Developer, Chris Byerly walked us through a demo of Coronium Sockets, which gives you the realtime power of […]

Corona Geek #118 – Shuffling Lua Table Items, Widget Themes, and Variable Function Arguments

Corona Geek #118 – Shuffling Lua Table Items, Widget Themes, and Variable Function Arguments

During this week’s Corona Geek Hangout we had fun shuffling items in LUA tables. We looked at prebuilt widget themes that dress up your apps, and we explored using variable arguments with functions. Congratulations to Ray Delia from S. K. Studios for winning this months Corona Geek Games challenge Ray scored 32,099 zeta playing Doctor […]

Corona Geek #117 – Government Grants, Windows Phone 8 Tips, and JSON Gotchas

Corona Geek #117 – Government Grants, Windows Phone 8 Tips, and JSON Gotchas

This week Corona Ambassador, Ed Maurina, walked us through three specific JSON use cases where the oddities of saving and loading data using JSON can leave you scratching your head. We also discussed, grant writing for app development, Windows Phone 8 tips, and a brand new Apple Watch fart app that promises to blow you […]

Corona Geek #116 – URL Encoding, Using JSON, and Clash of Clans Hidden Secrets

Corona Geek #116 – URL Encoding, Using JSON, and Clash of Clans Hidden Secrets

During this week’s Corona Geek Hangout we discussed some of the hidden psychology and creative game mechanics used in the wildly successful Clash of Clans game. We also looked at how to encode urls for use with Corona?s network library and we looked at how Corona simplifies the use of JSON to save and load […]

Corona Geek #115 – App Marketing in China and Spawning Random Enemies

Corona Geek #115 – App Marketing in China and Spawning Random Enemies

During this week’s Corona Geek Hangout we discussed selling apps in China and why you might consider attracting downloads in one country over another. We looked at how to randomly spawn enemies in a game and how to get your apps labeled as ?Optimized? for iPhone 6 and 6 Plus in the Apple App Store. […]

Jon Walsh and Walter Luh Answer Your Questions

Jon Walsh and Walter Luh Answer Your Questions

During this special edition of Corona Geek we talked with Fuse Powered CEO, Jon Walsh and Corona Labs CEO, Walter Luh about the recent acquisition of Corona Labs. Questions centered around Fuse’s history and business model, why Corona Labs was purchased, and what the acquisition means to the community moving forward. Read more about the […]

Corona Geek #114 – Animated Counters and Adaptive Content Scaling.

Corona Geek #114 – Animated Counters and Adaptive Content Scaling.

During this week’s Corona Geek Hangout we walked through code for creating animated counters and we explored the concepts around Simple Content Scaling versus Corona’s new Adaptive Content Scaling that was introduced in daily build 2460. Geek Game Winner Circle Congratulations to Kerem San, winner of this month’s Geek Games contest. Kerem posted his 2048 […]

Corona Geek #113 – Android TV, GameCircle Support, and Game Templates

Corona Geek #113 – Android TV, GameCircle Support, and Game Templates

During this week’s Corona Geek Hangout Greg Pugh shares his experience with getting his Fire TV game, Maddie Bear SnackTime, working on Android TV. Sergey Lerg shows us how to edit manifest file settings after building for Android, and we explored Corona game template resources from Ragdog Studios, T and G Apps, and Roaming Gamer. […]

Corona Geek #112 – Windows Phone 8 Development and Dynamic Masks

Corona Geek #112 – Windows Phone 8 Development and Dynamic Masks

Join this week’s Corona Geek Hangout where we take a first look at creating apps and games for Windows Phone 8 using CoronaCards. We saw how to set up a basic Corona project in Visual Studio, and how to build for both device and emulator. Also, Corona Ambassador Sergey Lerg shared a solution he developed for […]

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