Corona Geek #126 – Sharing Data Between Composer Library Scenes

Corona Geek #126 – Sharing Data Between Composer Library Scenes

During last week?s Hangout we talked about memory management in Composer library scenes. We looked at how memory usage varies between managed and unmanaged scenes. We also examined the differences between Corona SDK memory management of objects versus Lua memory management. This week we continued the discussion with a look at three ways to share data […]

Corona Geek #125 – Composer Scene Optimization Tips

Corona Geek #125 – Composer Scene Optimization Tips

During last week?s Hangout we started a new discussion on how to use Composer library and the Composer scene template to create and manage scenes in our apps. We discussed the various Composer library events and pointed out some important concepts to be aware of when working with scenes using Composer. This week we continued […]

Corona Geek #124 – Composer Library Scene Management

Corona Geek #124 – Composer Library Scene Management

During this week?s Hangout, Roaming Gamer’s Ed Maurina covered how to use the Composer library and scene template to create and manage scenes in our apps. We also discuss the various Composer library events and point out some important concepts to be aware of when working with scenes using the Composer library. January’s Geek Games – […]

Corona Geek #123 – Android TV Publishing, Native Text Input, and 2015 Goals

Corona Geek #123 – Android TV Publishing, Native Text Input, and 2015 Goals

During this week?s Hangout, artist, animator, and Corona Developer, Greg Pugh shared his experience with publishing apps to Android TV. Greg recently published his children?s book companion game, Maddie Bear Snack Time, to Google Play. Greg shared how he did it and what we need to know to do it ourselves. Also, Ed Maurina (aka Roaming […]

Corona Geek #122 – Using Coroutines in Lua and Creating 2D Shadows

Corona Geek #122  – Using Coroutines in Lua and Creating 2D Shadows

During this week’s Hangout, Corona Developer, Steven Johnson (aka, Star Crunch in the forums) introduced us to the concept of time slicing using coroutines in Lua. Steven presented a collection of lua coroutine code examples to show how coroutines can be used to stop and start the execution of code and how to reduce the […]

Corona Geek #121 – How menuMe Is Re-Inventing The Restaurant Menu

Corona Geek #121 – How menuMe Is Re-Inventing The Restaurant Menu

During this week’s Corona Geek Hangout, we talked with Chris Neider, CEO of menuMe about his beautifully designed app who’s primary mission is to re-invent the restaurant menu. Chris shared his approach to cross platform development, working with remote team members, interacting with potential customers, and how the menuMe app delivers rich images without sacrificing […]

Corona Geek #120 – Fart Watch for Apple Watch Developer Interview

Corona Geek #120 – Fart Watch for Apple Watch Developer Interview

During this week’s Corona Geek Hangout we talked with the developers of Fart Watch, a soon to be favorite app that?s being developed for the anticipated launch of Apple Watch. We learned what the developers think of WatchKit, what features they plan to include in their app, and where they think the future of wearables […]

Corona Geek #119 – Rotating Around A Center Point Using Transitions and Using Coronium Sockets

Corona Geek #119 – Rotating Around A Center Point Using Transitions and Using Coronium Sockets

During this week’s Corona Geek Hangout, Corona Ambassador, Ed Maurina walked us through a bit of vector math to answer a question from the forums about rotating an object around a center point using transition.to. Also, Coronium Developer, Chris Byerly walked us through a demo of Coronium Sockets, which gives you the realtime power of […]

Corona Geek #118 – Shuffling Lua Table Items, Widget Themes, and Variable Function Arguments

Corona Geek #118 – Shuffling Lua Table Items, Widget Themes, and Variable Function Arguments

During this week’s Corona Geek Hangout we had fun shuffling items in LUA tables. We looked at prebuilt widget themes that dress up your apps, and we explored using variable arguments with functions. Congratulations to Ray Delia from S. K. Studios for winning this months Corona Geek Games challenge Ray scored 32,099 zeta playing Doctor […]

Corona Geek #117 – Government Grants, Windows Phone 8 Tips, and JSON Gotchas

Corona Geek #117 – Government Grants, Windows Phone 8 Tips, and JSON Gotchas

This week Corona Ambassador, Ed Maurina, walked us through three specific JSON use cases where the oddities of saving and loading data using JSON can leave you scratching your head. We also discussed, grant writing for app development, Windows Phone 8 tips, and a brand new Apple Watch fart app that promises to blow you […]

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