Corona Geek #84 – Raspberry Pi Development and Editing Particles in Corona Simulator

Corona Geek #84 – Raspberry Pi Development and Editing Particles in Corona Simulator

During this week’s Corona Geek Hangout we discussed Raspberry Pi development with Corona Ambassador, Jen Looper. Jen showed us how she can reach out and control hardware using familiar Lua code. We also talked with Corona Ambassador, Ed Maurina about particle editing in Corona. With the announcement of Corona SDK support of Particle Designer 2.0, […]

Corona Geek #63 – Creating Children’s Apps and Simulating 2.5D Perspective in Corona SDK

Corona Geek #63 – Creating Children’s Apps and Simulating 2.5D Perspective in Corona SDK

During this week’s Corona Geek we talked with cartoonist/writer/developer Greg Pugh from GP Animations about creating children’s apps using Corona SDK. As a one person shop, Greg has successfully created a series of very creative interactive children’s books using Corona SDK and Kwik. He shared a number of tips and insights that you’ll want to hear, even […]

Google Play Introduces Buyer’s Currency In Brazil

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Google Play is making some additions to buyer’s currency in Brazil. This may or may not relevant to your app depending on whether you’ve implemented localization features into your app. But, since Google Play will be setting default values if you don’t take action, I thought it was worth highlighting. Email from Google Play Store: […]

Corona Labs Acquires Game Minion

Corona Labs Acquires Game Minion

Corona Labs announced today that they have acquired Game Minion. Game Minion is a Free to Develop 100% RESTful API based service delivering easy to implement server side capabilities for game developers seamlessly on multiple platforms. Game Minion’s light-weight service includes features for: Leaderboards & Achievements Seamless Multiplatform Push Notification Turn Based & Real-time Multiplayer […]

Number Tap – Developing A Math Game In 6 Weeks Using Corona SDK

Developing A Math Game In 6 Weeks Using Corona SDK

This is a special Corona SDK developer guest post from one of our Corona Geek friends Dean Murphy. Number Tap, his 4th iOS app and first game, has been approved by Apple and will launch worldwide tomorrow, December 13th. Dean started learning Lua & Corona SDK back in July 2012 and Number Tap only took […]

Corona SDK Weekly Recap – December 8th 2012

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So far December is shaping up to be a good month here at Corona Geek. Last Monday we hung out with Kwiksher Founder, Alex Souza and learned how his Photoshop plugin Kwik makes it possible for anyone to create interactive storybooks and apps without any coding. As a developer I’m always looking for ways to […]

Big Corona Meetup 2012 Instant Replay

Big Corona Meetup 2012 Instant Replay

If you missed the Big Corona Meetup last Saturday, don’t worry. You can watch the whole 6 hours worth of Corona SDK awesomeness in two parts. The whole thing was streamed live to YouTube where it was recorded for replay. Apparently Google+ hangouts have a time limit on live events so that’s why it’s broken […]

Get Corona Geek on iTunes, Stitcher, and Chrome

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Well, I haven’t made much development progress on my new Minecraft app for iOS, but I do have some exciting news to report for the Corona Geek community. New iTunes Podcast This past week I converted the Corona Geek On Air YouTube videos into an audio podcast that could be submitted to iTunes. Apple has […]

Big Corona Meetup Coming Soon!

Big Corona Meetup Coming Soon!

Okay gang, mark your calendar for December 1, 2012 because at 2pm Eastern we will be kicking off the first ever Big Corona Meetup on Google+. It’s going to be a 6 hour Google+ On Air Hangout devoted entirely to mobile app development using the Corona SDK. In the first 2 hours, Jen Looper is […]

iPhone 5 Has Diagonal Swipe Glitch May Affect Apps

iPhone 5 Has Diagonal Swipe Glitch May Affect Apps

Are your apps being affected by the iPhone 5 diagonal swipe glitch? It seems that the iPhone 5 is having some issues with repeat swipe actions. The issue seems to be isolated to iPhone 5 as shown in the video below. I’ve tried the same test on my old iPhone 4 running iOS 6 and […]

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