Corona Geek #168 – Simple Pathfinding And Working In Teams

Corona Geek #168 – Simple Pathfinding And Working In Teams

On today’s Corona Geek Hangout we explored a simple example of pathfinding. If you are new to the concept, pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points. In our desktop game we are using a very simple algorithm to make zombies appear to chase our player […]

Corona Geek #159 – Adding Turrets To Games – Using Gravity In Games – Part 5

Corona Geek #159 – Adding Turrets To Games – Using Gravity In Games – Part 5

On today’s Corona Geek Hangout we continued our game development discussion by adding turrets that shoot at the player. We also talked about the necessary vector math and concepts around firing bullets in the correct direction. Over the next several Hangout we will talk more about turrets that fire bullets in one static direction and turrets […]

Corona Geek #84 – Raspberry Pi Development and Editing Particles in Corona Simulator

Corona Geek #84 – Raspberry Pi Development and Editing Particles in Corona Simulator

During this week’s Corona Geek Hangout we discussed Raspberry Pi development with Corona Ambassador, Jen Looper. Jen showed us how she can reach out and control hardware using familiar Lua code. We also talked with Corona Ambassador, Ed Maurina about particle editing in Corona. With the announcement of Corona SDK support of Particle Designer 2.0, […]

Corona Geek #63 – Creating Children’s Apps and Simulating 2.5D Perspective in Corona SDK

Corona Geek #63 – Creating Children’s Apps and Simulating 2.5D Perspective in Corona SDK

During this week’s Corona Geek we talked with cartoonist/writer/developer Greg Pugh from GP Animations about creating children’s apps using Corona SDK. As a one person shop, Greg has successfully created a series of very creative interactive children’s books using Corona SDK and Kwik. He shared a number of tips and insights that you’ll want to hear, even […]

Google Play Introduces Buyer’s Currency In Brazil

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Google Play is making some additions to buyer’s currency in Brazil. This may or may not relevant to your app depending on whether you’ve implemented localization features into your app. But, since Google Play will be setting default values if you don’t take action, I thought it was worth highlighting. Email from Google Play Store: […]

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