Corona Geek #93 – Apple Rejects Rewards, LiquidFun Fluid Bodies, and Swift Programming Language

Corona Geek #93 – Apple Rejects Rewards, LiquidFun Fluid Bodies, and Swift Programming Language

During this week’s Corona Geek Hangout, we discussed why Apple’s rejecting apps that offer rewards for video views and social sharing. We also talked about Corona SDK support for Google’s LiquidFun and walked through sample code to see how rigid bodies interact with fluid bodies. We also talked about Apple’s new Swift programming language and [...]

Corona Geek #92 – Tools for Creating App Artwork

Corona Geek #92 – Tools for Creating App Artwork

During this week’s Corona Geek Hangout, Corona Ambassador, Artist, and Children’s Book Author, Greg Pugh showed us a variety of tools he’s used for creating artwork for his apps. He also walked us through the process he uses to create custom art using Flash for his apps and interactive books. Greg has a playful art [...]

Corona Geek #90 – Hacking The Hackathon – Pro Tips from Hackathon Warriors

Corona Geek #90 – Hacking The Hackathon – Pro Tips from Hackathon Warriors

During this week’s Corona Geek Hangout we talked with Corona Ambassadors, Jennifer Looper and Dr. Brian Burton about the importance of participating in hackathons. Both developers have extensive experience in the hackathon space and they shared Pro tips around what to expect, how to participate, and how to get the most out of every event. Jen [...]

Corona Geek #89 – Coronium Analytics, oSnap Selfie App, and Music Apps

Corona Geek #89 – Coronium Analytics, oSnap Selfie App, and Music Apps

During this week’s Corona Geek Hangout we talked with Coronium Developer, Chris Byerly about the new features of Coronium, like analytics and modules. Chris demo’d a public leaderboard module that’s implemented on an AWS instance using just 66 lines of code. We also talked with Mobile App Chat podcast host Steve P. Young about his [...]

Corona Geek #88 – Reward Customers and Take Payments In Your Apps

Corona Geek #88 – Reward Customers and Take Payments In Your Apps

During this week’s Corona Geek Hangout we talk with Gremlin Interactive CEO, Danny Glover about adding customer rewards and credit card payments to your apps. Danny has developed a custom Corona plugin for Kiip, which offers rewards to users from the world’s largest brands, and he has developed a custom Corona plugin for Paypal that [...]

Corona Geek #87 – PreApps 2.0 and Coronium Cloud Beta

Corona Geek #87 – PreApps 2.0 and Coronium Cloud Beta

During this week’s Corona Geek Hangout we talked with PreApps CEO, Sean Casto about app marketing using the new features of PreApps 2.0. We also talked with Coronium Cloud Developer, Chris Byerly about deploying instances of Coronium application stack on cloud platforms like Digital Ocean and Amazon Web Services. If you want to Enhance your [...]

Corona Geek #86 – Using Open Source Projects with Corona SDK

Corona Geek #86 – Using Open Source Projects with Corona SDK

During this week’s Corona Geek Hangout we talked with Eclipse Foundation Internet of Things (IoT) Evangelist, Benjamin Cabé about using open platform hardware and open source projects with Corona SDK. He advocates the use of open and innovative technologies for the Internet of Things and likes building crazy machines with Arduino kits and all kinds of open [...]

Corona Geek #85 – Using Go and Google App Engine with Corona SDK

Corona Geek #85 – Using Go and Google App Engine with Corona SDK

During this week’s Corona Geek Hangout, Corona Ambassador, Sergey Lerg introduced us to using the Go programming language and Google App Engine in combination with Corona SDK. Sergey walked through server side Go code that stores data in a Google Cloud Datastore using NoSQL. We also looked at a Corona code project that displays the [...]

Corona Geek #84 – Raspberry Pi Development and Editing Particles in Corona Simulator

Corona Geek #84 – Raspberry Pi Development and Editing Particles in Corona Simulator

During this week’s Corona Geek Hangout we discussed Raspberry Pi development with Corona Ambassador, Jen Looper. Jen showed us how she can reach out and control hardware using familiar Lua code. We also talked with Corona Ambassador, Ed Maurina about particle editing in Corona. With the announcement of Corona SDK support of Particle Designer 2.0, [...]

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