By Charles McKeever, on December 20th, 2012 -
Corona Geek On Air episode 20 is ready for your comments! Wednesday we hung out with special guest Rob Allison, web developer, musician, and Corona SDK developer. Rob’s game 14px is a 2D platformer game with a retro feel that includes four worlds, 45 levels, and an online level editor that allows you to create [...]
By Charles McKeever, on December 19th, 2012 -
There is a lot of churn in the Games category of apps. Rob Allison from Drummer Games built an online level editor into his 14px game to keep things fresh. The level editor allows you to create levels in your desktop browser and play them on your device and share them with your friends. As [...]
By Charles McKeever, on December 18th, 2012 -
App: 14px Category: Game Developer: Rob Allison, Drummer Game Price: .99 cents In-App Purchases: None Device: iOS (iPhone, iPad) and Android Developed using the Corona SDK App Review: 14px by Drummer Games is a 2D platformer game with a retro feel. Four worlds are included as part of the paid game along with 45 levels that range from introductory [...]
By Charles McKeever, on December 18th, 2012 -
I’ve heard from several people recently that coming up with ideas for new mobile apps is difficult. So I’ve put together some potential mobile app and game ideas to share with you. Feel free to give me some credit or if you need help fleshing out the details, send me an email and we can [...]
By Charles McKeever, on December 17th, 2012 -
Corona Geek On Air episode 19 is ready for your comments! This week we hung out with special guest Mohamed Hamedi to talk about Corona Labs recent acquisition of Game Minion. We announced a new Corona Labs t-shirt winner, discussed Project Gluon, and shared where you can find an inexpensive iPad mini bluetooth keyboard case. [...]
By Charles McKeever, on December 17th, 2012 -
Ryley Newsham wrote me last week to ask, “What is it that makes a great app? For instance, think of your favourite game, and your friends favourite game. Now what is it that makes that app their favourite? Is it the interface? The gameplay? The genre?” As a mobile app developer, Ryley is struggling to [...]
By Charles McKeever, on December 14th, 2012 -
This week we had the chance to hangout with Ryley Newsham, a 15 year old developer from Canada who’s using his time on the farm to create mobile apps using the Corona SDK. As a young developer Ryley has experienced some interesting legal hurdles and was willing to share his experience with us during Monday’s [...]
By Charles McKeever, on December 14th, 2012 -
Google Play is making some additions to buyer’s currency in Brazil. This may or may not relevant to your app depending on whether you’ve implemented localization features into your app. But, since Google Play will be setting default values if you don’t take action, I thought it was worth highlighting. Email from Google Play Store: [...]
By Charles McKeever, on December 13th, 2012 -
Corona Labs announced today that they have acquired Game Minion. Game Minion is a Free to Develop 100% RESTful API based service delivering easy to implement server side capabilities for game developers seamlessly on multiple platforms. Game Minion’s light-weight service includes features for: Leaderboards & Achievements Seamless Multiplatform Push Notification Turn Based & Real-time Multiplayer [...]
By Charles McKeever, on December 12th, 2012 -
This is a special Corona SDK developer guest post from one of our Corona Geek friends Dean Murphy. Number Tap, his 4th iOS app and first game, has been approved by Apple and will launch worldwide tomorrow, December 13th. Dean started learning Lua & Corona SDK back in July 2012 and Number Tap only took [...]
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