Corona Geek #79 – Game Mechanics – Breaking Down An Endless Runner Style Game

Corona Geek #79 – Game Mechanics – Breaking Down An Endless Runner Style Game

During this week’s Corona Geek Hangout we explore the different elements of an endless runner style game. Roaming Gamer’s, Ed Maurina has created an endless runner sample app that covers all the essential parts of an endless runner style game. We dig into parallax scrolling, character jumping, score keeping and more. We were joined by [...]

Corona Geek #78 – Coronium Project, Parse, and Cloud Computing

Corona Geek #78 – Coronium Project, Parse, and Cloud Computing

During this week’s Corona Geek Hangout we talked with Chris Byerley ( @DevElephant ) to discuss his Coronium Cloud project that uses open source technology to create a data & push stack for Corona SDK apps and games. Chris has assembled an amazing stack of technology “for creating server-side components for your apps and games. Leveraging [...]

Corona Geek #77 – Using Parse With TableView Widgets and Match Three Game Design

Corona Geek #77 – Using Parse With TableView Widgets and Match Three Game Design

During this week’s Corona Geek Hangout Washington D.C business app developer Theo Rushin Jr. walked us through his solution for displaying data from a Parse database using TableView widgets. We discussed how cloud services can be used to control various aspects of the user experience and data delivery. Theo’s Just Say No app makes use of [...]

Corona Geek #76 – Flappy Bird, Why Was It Successful, Why Was It Removed

Corona Geek #76 – Flappy Bird, Why Was It Successful, Why Was It Removed

During this week’s Corona Geek Hangout we discussed the viral success and ultimate demise of Flappy Bird with Goofo Escape game developer Dario Sangiovanni. Dario and the rest of the developer panel shared many insights into what it takes to make a successful mobile game. Also mentioned was: Corona SDK MOOC Jen Looper’s updated Parse tutorials [...]

Corona Geek #75 – Super Meter, Code Snippets, and The Belly App

Corona Geek #75 – Super Meter, Code Snippets, and The Belly App

Tune into this week’s episode of Corona Geek where we discussed Graphics 2.0 updates to Dr. Burton’s Corona SDK Books, updates to Ed Maurina’s Super Meter, Sergey Lerg’s event listener library, and Jen Looper’s brand new belly dancer app for iOS! Also mentioned was: Jen’s Roomalyzer app Maddie Bear Books Image Magick commandline tool Mac Ports [...]

Corona Geek #74 – Creating Interactive Apps with Borderleap and Reel FX

Corona Geek #74 – Creating Interactive Apps with Borderleap and Reel FX

During this episode of Corona Geek we hung out with Borderleap’s Nate Dicken and Reel FX’s Dale Carman to discuss app design, marketing, and interactive media. Nate recently created Fitnet, a virtual digital fitness studio for iPad that uses the iPad camera as a biometric sensor to track and grade your movements during workouts. Nate has [...]

Corona Geek #73 – Game Development with Todd Cowden

Corona Geek #73 – Game Development with Todd Cowden

During this episode of Corona Geek we hung out with Todd Cowden, creator of Aniballs and the upcoming Trashtronauts game where you play Yuri, the galaxy’s first intergalactic Sanitation Professional. Todd has developed a wide range of games. From an app to promote Universal Studio’s Lorax movie to environmental awareness education apps, Todd brings a [...]

Corona Geek #72 – Kwik, Mastering Corona SDK, and Plugins

Corona Geek #72 – Kwik, Mastering Corona SDK, and Plugins

During this week’s Hangout Alex Souza, Founder of Kwiksher, showed us how to create Corona apps using Photoshop, J.A. Whye demoed his awesome Corona library for managing game levels, and Danny Glover showcased Corona plugins for handling everything from social media to pasteboard. Thank you to Reel FX for hosting last Saturday’s Dallas Corona SDK Meetup. [...]

Corona Geek #71 – PreApps CEO, Sean Casto Talks About App Marketing Before Launch

Corona Geek #71 – PreApps CEO, Sean Casto Talks About App Marketing Before Launch

During today’s Hangout PreApps CEO, Sean Casto talked about the importance of marketing apps early. Sean explained how PreApps helps developers and consumers come together in mutually rewarding ways. PreApps provides developers with tools and resources to help them get exposure, collect feedback, acquire beta testers, and establish an audience before their apps reach the [...]

Corona Geek – UI Designer Jordan Price on Creating a Positive User Experience

Corona Geek – UI Designer Jordan Price on Creating a Positive User Experience

During this special episode of Corona Geek, we talk with Jordan Price, UI Designer and App Developer about the importance of creating a good user experience using good UI/UX concepts. Jordan also shares his experience with developing his new Super Cool photo sticker app and gives tips for working with remote developers when there are [...]

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