Corona Geek #65 – Graphics 2.0, 3D Flight Simulation and Color Code Conversions

Corona Geek #65 – Graphics 2.0, 3D Flight Simulation and Color Code Conversions

During this week’s Corona Geek, Sergey Lerg walked us through an awesome 3D flight simulation demo that he entered in the recent Graphics 2.0 Contest. There are so many valuable code snippets in his demo, you’ll want to download and study his code just to learn all the great things he’s doing in just 350+ [...]

Corona Geek #64 – MobileAppChat Podcast and Graphics 2.0 Talk

Corona Geek #64 – MobileAppChat Podcast and Graphics 2.0 Talk

During this week’s Corona Geek we talked with Corona Developer and MobileAppChat podcast host, Steve P. Young about how he got into mobile app development and marketing. Steve shared some of the great insights he’s learned from talking with other smart app developers. In addition to his own mobile app projects, Steve produces three shows [...]

Corona Geek #63 – Creating Children’s Apps and Simulating 2.5D Perspective in Corona SDK

Corona Geek #63 – Creating Children’s Apps and Simulating 2.5D Perspective in Corona SDK

During this week’s Corona Geek we talked with cartoonist/writer/developer Greg Pugh from GP Animations about creating children’s apps using Corona SDK. As a one person shop, Greg has successfully created a series of very creative interactive children’s books using Corona SDK and Kwik. He shared a number of tips and insights that you’ll want to hear, even [...]

Corona Geek #62 – Graphics 2.0 Paths, Anchor Points, and Filter Effects

Corona Geek #62 – Graphics 2.0 Paths, Anchor Points, and Filter Effects

During this week’s Corona Geek we talked about some of the new features of Graphics 2.0 with Corona developer, Raymond Delia from S.K. Studios ( aka, @StinkyKitties ). Ray showed off some very interesting examples using paths in Corona SDK.  We also took a look at Anchor Points, and Filter Effects. Ray plans to enter [...]

Eric Dyck Talks App Montezation Using Tap for Tap’s Plugin for Corona SDK

Eric Dyck Talks App Montezation Using Tap for Tap’s Plugin for Corona SDK

Recently we sat down with with Tap for Tap Founder, Eric Dyck to discuss app monetization. Eric explained how Corona app developers can promote their apps and make money using Tap for Tap’s plugin for Corona SDK. Eric also shared some insights into where he thinks app monetization is headed in the coming year. Remember [...]

Corona Geek #61 – Hanging Out With CityBirds Developer, Noah Malewicz

Corona Geek #61 – Hanging Out With CityBirds Developer, Noah Malewicz

During this week’s Corona Geek we talked with cartoonist and Corona developer, Noah Malewicz about his award winning game, CityBirds. Noah created all the art work and code for his game. He learned Corona SDK from studying Dr. Brian Burton’s book, Mobile App Development with Corona and he integrated code samples he found within the Corona [...]

Corona Geek #60 – Creating Retro Racer and Dungeoneer Demos Using Graphics 2.0

Corona Geek #60 – Creating Retro Racer and Dungeoneer Demos Using Graphics 2.0

During this week’s Corona Geek we talked with PlayLevel’s Barry Swan about his experience working with Corona SDK’s Graphics 2.0 engine. Barry created several interesting 2.5D demos while alpha testing Graphics 2.0. He’s has been able to use his years of game development knowledge in some very creative ways. Barry also showed us an impressive [...]

Corona Geek #59 – Graphics 2.0, Corona Editor, and Game Code

Corona Geek #59 – Graphics 2.0, Corona Editor, and Game Code

During this week’s Corona Geek we talked with Corona Labs’ CEO, Walter Luh, about the Corona SDK Graphics 2.0 Public Beta, Corona Editor, and a new Graphics 2.0 contest to be announced later this week. Ed Maurina from Roaming Gamer also walked us through code from his Gear Jumper game template and showed off a few very [...]

Corona Geek #58 – Accessing Data Remotely Using JSON In Corona SDK

Corona Geek #58 – Accessing Data Remotely Using JSON In Corona SDK

During this week’s Corona Geek we walked through sample code to remotely access data via JSON in Corona SDK. We also discussed the pros and cons of building a backend web-based service compared to using Parse with Corona SDK. You can download the code from today’s Hangout on GitHub. Congratulations to Chris Sturiale for winning this [...]

Corona Geek #57 – Parental Support, iOS7, and Android Micro-Consoles

Corona Geek #57 – Parental Support, iOS7, and Android Micro-Consoles

During this week’s Corona Geek, Doug Davies walked us through the code he used to implement a parental gate using Corona SDK for his game Buttermilk – The Bouncing Baby Goat, which complies with child safety requirements for Apple’s new Kids App Store. We also discussed Green Throttle’s controller update, micro-consoles, and iOS7 support in Corona SDK. Congratulations [...]

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