Corona Geek #48 – Hangout with David L. Hoyt, The Man Who Puzzles America

Corona Geek #48 – Hangout with David L. Hoyt, The Man Who Puzzles America

This week we hung out with David L. Hoyt, the world’s most syndicated daily game creator, to discuss his latest hit puzzle app. David is well-known for his nationally syndicated puzzle games and brain teasers including USA Today?s Up & Down Words, Jumble Crosswords, and TV Jumble and has recently released Just 2 Words, a Corona-built game for [...]

Corona Geek #47 – Working With Data in Corona SDK

Corona Geek #47 – Working With Data in Corona SDK

This week we hung out with Dr. Brian Burton, Ed Maurina, Matthew Chapman, Jen Looper, Mohammed Bennouf, and Theo Rushin, Jr to walk through an example of storing and accessing data using SQLite and Corona SDK. Dr. Burton walked through a code example that checked for a local SQLite database file, connected to the database, and displayed data [...]

Corona Geek #46 – Using Particle Candy In Your Games

Corona Geek #46 – Using Particle Candy In Your Games

This week we hung out with Dr. Brian Burton, Gerald Bailey, Greg Pugh, Jen Looper, Matthew Chapman, Mohammed Bennouf, Pedro Ramos, and Theo Rushin, Jr. to discuss using Particle Candy in Corona SDK based games. We also discussed a few favorite cloud services, game design, and even touched on using Ruby on Rails with Corona SDK. Be sure [...]

Corona Geek #45 – Is NOOK Color Dead, Ouya Sells Out, Become a Corona SDK Hotshot

Corona Geek #45 – Is NOOK Color Dead, Ouya Sells Out, Become a Corona SDK Hotshot

This week we hung out with Nevin Flanagan, Ed Maurina, Jesse Warden, and Matthew Chapman to discuss Nevin’s new Corona SDK Hotshot book, which takes you beyond the basics of developing with a much larger look at game development concepts using Lua and Corona SDK. Nevin is credited as a contributor to the World of Warcraft user interface, so he’s [...]

Corona Geek #44 – Creating App Video Trailers Using Videopixie

Corona Geek #44 – Creating App Video Trailers Using Videopixie

This week we hung out with Thomas Escourrou, Brian Burton, Ed Maurina, Gerald Bailey, Matthew Chapman, and Richard Harris to discuss app promotion using video trailers. Thomas recently launched Videopixie, an online marketplace that let’s you hire talented video professionals to create your promotional videos. Thomas shared some great insights into video creation and he also shared a Videopixie promo [...]

Corona Geek #43 – Challenging Gender Stereotypes in Gaming

Corona Geek #43 – Challenging Gender Stereotypes in Gaming

This week we hung out with Kimberly Voll, Brian Burton, Ed Maurina, Gerald Bailey, Mark Eberhardt, Matthew Chapman, Rob Englebright, Jesse Warden, and Eric Kinkead to discuss Gender Stereotypes in Gaming. Kimberly is organizing a hackathon July 12-14th at the Centre for Digital Media in Vancouver, BC. The goal of the event is to broaden perspectives about the role of [...]

App Monetization Using The Tap for Tap Plugin

App Monetization Using The Tap for Tap Plugin

This week we hung out with Eric Dyck and Phil Laird from Tap for Tap to talk about their new Corona SDK plugin. Tap for Tap offers app promotion and monetization for app developers looking to market their apps and increase their sales. Tap for Tap is a Featured Partner on the Corona SDK Plugin [...]

Corona Geek #42 – Space Monsters Love Bullets

Corona Geek #42 – Space Monsters Love Bullets

This week we hung out with Dean Murphy, Ed Maurina, Mark Eberhardt, Matthew Chapman, Michael Wilson, Mohamed Bennouf, Rob Englebright, Rob Haney, and Theo Rushin, Jr. to discuss the Space Monsters Love Bullets Kickstarter campaign, Tiled, and Corona Tiled. Corona Labs T-Shirt Winner Congratulations to Derek Justus for winning this week’s Corona Labs’ t-shirt. For your chance to win, [...]

Corona Geek #41 – Corona SDK Plugin Talk

Corona Geek #41 – Corona SDK Plugin Talk

This week we hung out with Dr. Brian Burton, Ed Maurina,  Matthew Chapman, Rob Miracle, and Theo Rushin, Jr. to discuss Corona SDK plugins. We spent quite a bit of time talking about the Zip plugin and Ed Maurina shared his project for getting GreenThrottle controller feedback to display in the Corona Simulator. Code for that should [...]

Corona Geek #40 – Memory Management, Google IO, and Dilbert

Corona Geek #40 – Memory Management, Google IO, and Dilbert

This week we hung out with Ed Maurina, Gerald Bailey, Jesse Warden, Matthew Chapman, and Richard Harris to discuss memory management in Corona SDK. Ed did an excellent job of explaining the sample app he created after one of our previous Hangouts where we discussed Storyboard. His app demonstrates how memory is affected when objects are set to nil [...]

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